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Designer for the Parkour-Platformer, Robot Run (UE4)

- Robot Run is a 3D platformer built as a class project for Interaction for Game Design at ETSU. The game is set in a low poly, steampunk-styled setting. You play as a mechanical robot trying to escape a corrupt factory by finding different upgrades and using various parkour mechanics to progress the game. I designed the game's art, models, and level while Caleb programmed the game's primary functions. In the end, this project was an exercise to hone my critical thinking and overall design skills.
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- Demo Download: https://broadside-games.itch.io/robot-run
- Special Thanks: Weezlack (Music): https://www.youtube.com/c/Weezlack
- Artist: Joey Mora (BlackberryKin)
- Programmer: Caleb Waldrop: https://www.artstation.com/psalmseveneleven

Robot Run - Presentation Video

Robot Run - Raw Gameplay

Wallrunning

Wallrunning